Multiprogramming is a rudimentary form of parallel processing in which several programs are run at the same time on a uniprocessor. Since there is only one processor , there can be no true simultaneous execution of different programs. Instead, the operating system executes part of one program, then part of another, and so on. To the user it appears that all programs are executing at the same time.
If the machine has the capability of causing an interrupt after a specified time interval, then the operating system will execute each program for a given length of time, regain control, and then execute another program for a given length of time, and so on. In the absence of this mechanism, the operating system has no choice but to begin to execute a program with the expectation, but not the certainty, that the program will eventually return control to the operating system.
If the machine has the capability of protecting memory , then a bug in one program is less likely to interfere with the execution of other programs. In a system without memory protection, one program can change the contents of storage assigned to other programs or even the storage assigned to the operating system. The resulting system crashes are not only disruptive, they may be very difficult to debug since it may not be obvious which of several programs is at fault.
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In a computer, a batch job is a program that is assigned to the computer to run without further user interaction. Examples of batch jobs in a PC are a printing request or an analysis of a Web site log. In larger commercial computers or servers, batch jobs are usually initiated by a system user. Some are defined to run automatically at a certain time.
In some computer systems, batch jobs are said to run in the background and interactive programs run in the foreground. In general, interactive programs are given priority over batch programs, which run during the time intervals when the interactive programs are waiting for user requests.
The term originated with mainframe computers when punched cards were the usual form of computer input and you put a batch of cards (one batch per program) in a box in the sequence that they were to be fed into the computer by the computer operator. (Hopefully, you got the output back the next morning.)
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